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Albania. Andorra. Armenia. Austria. Azerbaijan.
Belarus. Belgium. Bosnia and Herzegovina. Bulgaria.
Croatia. Cyprus. Czech Republic. Denmark. Estonia. Finland. France.
Georgia. Germany. Gibraltar.
Greece. Greenland. Holy See (Vatican City State). Hungary.
Iceland. Ireland. Italy. Latvia. Liechtenstein. Lithuania.
Luxembourg. Macedonia. Malta.
Moldova. Monaco. Montenegro. Netherlands. Norway. Poland. Portugal.
Romania. Russia. Serbia. Slovakia.
Slovenia. Spain. Sweden. Switzerland.
Turkey. Ukraine. United Kingdom. American Samoa. Australia. Bangladesh.
Bhutan. British Indian Ocean Territory. Brunei. Cambodia. China. Christmas Island. Cocos (Keeling) Islands.
Cook Islands. Fiji. Guam. Hong Kong. India.
Indonesia. Japan. Kazakhstan. Korea (the Republic of). Kyrgyzstan. Laos. Macao.
Malaysia. Maldives. Mongolia.
Myanmar. Nepal.
New Zealand. Pakistan.
Papua New Guinea. Philippines. Samoa. Singapore. Solomon Islands. Sri Lanka.
Taiwan. Tajikistan. Thailand.
Timor-Leste. Tonga. Turkmenistan. Uzbekistan. Vanuatu. Vietnam.
Description This book introduces a modern approach to embedded system design, presenting software design and hardware design in a unified manner. It covers trends and challenges, introduces the design and use of single-purpose processors ('hardware') and general-purpose processors ('software'), describes memories and buses, illustrates hardware/software tradeoffs using a digital camera example, and discusses advanced computation models, controls systems, chip technologies, and modern design tools. For courses found in EE, CS and other engineering departments. Embedded Systems Design: A Unified Hardware/Software Introduction provides readers a unified view of hardware design and software design. This view enables readers to build modern embedded systems having both hardware and software. Chapter 7's example uses the methods described earlier in the book to build a combined hardware/software system that meets performance constraints while minimizing costs. Not specific to any one microprocessor.
The reader maintains an open view towards all microprocessors. Chapter 3 talks of features common to most microprocessors.
Provides a simple, yet powerful, new view of hardware design, showing that hardware can be automatically generated from a high-level programming language. Presents unified view of hardware and software; both are described using a programming language, both get derived from that language, only differing in design metrics. Chapter 2 concisely provides a method for deriving hardware implementations of sequential programs something not found in any other book.
Page 1 Embedded Systems Design: A Unified Hardware/Software Introduction 1 Chapter 8: State Machine and Concurrent Process Model Page 2 Embedded Systems Design: A Unified Hardware/Software Introduction 1 Chapter 8: State Machine and Concurrent Process Model Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 2 Outline. Models vs. Languages. State Machine Model – FSM/FSMD – HCFSM and Statecharts Language – Program-State Machine (PSM) Model.
Concurrent Process Model – Communication – Synchronization – Implementation. Dataflow Model.
Real-Time Systems Page 3 Embedded Systems Design: A Unified Hardware/Software Introduction 1 Chapter 8: State Machine and Concurrent Process Model Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 2 Outline. Models vs. Languages.
State Machine Model – FSM/FSMD – HCFSM and Statecharts Language – Program-State Machine (PSM) Model. Concurrent Process Model – Communication – Synchronization – Implementation.
Dataflow Model. Real-Time Systems Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 3. Describing embedded system’s processing behavior – Can be extremely difficult. Complexity increasing with increasing IC capacity – Past: washing machines, small games, etc.
Hundreds of lines of code – Today: TV set-top boxes, Cell phone, etc. Hundreds of thousands of lines of code. Desired behavior often not fully understood in beginning – Many implementation bugs due to description mistakes/omissions – English (or other natural language) common starting point. Precise description difficult to impossible.
Example: Motor Vehicle Code – thousands of pages long. Introduction Page 4 Embedded Systems Design: A Unified Hardware/Software Introduction 1 Chapter 8: State Machine and Concurrent Process Model Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 2 Outline. Models vs. Languages.
State Machine Model – FSM/FSMD – HCFSM and Statecharts Language – Program-State Machine (PSM) Model. Concurrent Process Model – Communication – Synchronization – Implementation.
Dataflow Model. Real-Time Systems Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 3. Describing embedded system’s processing behavior – Can be extremely difficult. Complexity increasing with increasing IC capacity – Past: washing machines, small games, etc. Hundreds of lines of code – Today: TV set-top boxes, Cell phone, etc.
Hundreds of thousands of lines of code. Desired behavior often not fully understood in beginning – Many implementation bugs due to description mistakes/omissions – English (or other natural language) common starting point. Precise description difficult to impossible. Example: Motor Vehicle Code – thousands of pages long. Introduction Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 4 An example of trying to be precise in English.
California Vehicle Code – Right-of-way of crosswalks. 21950. (a) The driver of a vehicle shall yield the right-of-way to a pedestrian crossing the roadway within any marked crosswalk or within any unmarked crosswalk at an intersection, except as otherwise provided in this chapter. (b) The provisions of this section shall not relieve a pedestrian from the duty of using due care for his or her safety. No pedestrian shall suddenly leave a curb or other place of safety and walk or run into the path of a vehicle which is so close as to constitute an immediate hazard.
No pedestrian shall unnecessarily stop or delay traffic while in a marked or unmarked crosswalk. (c) The provisions of subdivision (b) shall not relieve a driver of a vehicle from the duty of exercising due care for the safety of any pedestrian within any marked crosswalk or within any unmarked crosswalk at an intersection. – All that just for crossing the street (and there’s much more)! Page 5 Embedded Systems Design: A Unified Hardware/Software Introduction 1 Chapter 8: State Machine and Concurrent Process Model Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 2 Outline. Models vs.
Embedded Software Development Tutorial
Languages. State Machine Model – FSM/FSMD – HCFSM and Statecharts Language – Program-State Machine (PSM) Model. Concurrent Process Model – Communication – Synchronization – Implementation. Dataflow Model. Real-Time Systems Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 3.
Describing embedded system’s processing behavior – Can be extremely difficult. Complexity increasing with increasing IC capacity – Past: washing machines, small games, etc.
Hundreds of lines of code – Today: TV set-top boxes, Cell phone, etc. Hundreds of thousands of lines of code.
Embedded Systems Books Pdf
Desired behavior often not fully understood in beginning – Many implementation bugs due to description mistakes/omissions – English (or other natural language) common starting point. Precise description difficult to impossible. Example: Motor Vehicle Code – thousands of pages long. Introduction Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 4 An example of trying to be precise in English. California Vehicle Code – Right-of-way of crosswalks. 21950. (a) The driver of a vehicle shall yield the right-of-way to a pedestrian crossing the roadway within any marked crosswalk or within any unmarked crosswalk at an intersection, except as otherwise provided in this chapter.
(b) The provisions of this section shall not relieve a pedestrian from the duty of using due care for his or her safety. No pedestrian shall suddenly leave a curb or other place of safety and walk or run into the path of a vehicle which is so close as to constitute an immediate hazard. No pedestrian shall unnecessarily stop or delay traffic while in a marked or unmarked crosswalk. (c) The provisions of subdivision (b) shall not relieve a driver of a vehicle from the duty of exercising due care for the safety of any pedestrian within any marked crosswalk or within any unmarked crosswalk at an intersection. – All that just for crossing the street (and there’s much more)!
Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 5 Models and languages. How can we (precisely) capture behavior?
Introduction Of Embedded System
– We may think of languages (C, C), but computation model is the key. Common computation models: – Sequential program model. Statements, rules for composing statements, semantics for executing them – Communicating process model.
Multiple sequential programs running concurrently – State machine model. For control dominated systems, monitors control inputs, sets control outputs – Dataflow model. For data dominated systems, transforms input data streams into output streams – Object-oriented model. For breaking complex software into simpler, well-defined pieces.